Company of Heroes


ChatLog

First Previous 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 Next Last

user name message /\

xcomreborn

fsadfas

xcomreborn

dsfasdf

xcomreborn

testsesg

cohopponentbot

Xcomreborn's TTSBot Has Connected to This Channel!

frogfanacct

I've never seen C# ima c++ dev in colleg e but respect

frogfanacct

wassup witcho ass bruh

xcomreborn

asdfdasf

cohopponentbot

Xcomreborn's TTSBot Has Connected to This Channel!

xcomreborn

fgsd

xcomreborn

dfgdfs

xcomreborn

sdfgsd

xcomreborn

gfdsgsd

cohopponentbot

Xcomreborn's TTSBot Has Connected to This Channel!

10bag

don't repeat yourself

10bag

DRY

xcomreborn

sdfdas

xcomreborn

dsafadsf

xcomreborn

dsfdasf

cohopponentbot

Xcomreborn's TTSBot Has Connected to This Channel!

10bag

but those variable names are fucken mental still

10bag

ok so maybe that's the best way to do it

lord_shish

bro just use pen and paper to store user settings and then scan the settings onto Jpg and then scan the jpeg to write the settings into note pad 4Head less complicated than this

10bag

what kind of disk? wax?

10bag

tryna write some checkboxes to disk and he's out here saying bot.botSettingsManager.settings.settingsDictionary[\"something\"] and shit

10bag

you know exactly what properties are important here and you've still written it like a fucking madman

10bag

man this is why you don't sleep good, cos you worry about this shit

10bag

yeah here we go

10bag

it seems to me like you go about this kind of stuff in some insanely overcomplicated way

10bag

bro i remember when you were talking about using unity, and you said serialising stuff is a challenge

lord_shish

it seems a bit crazy to me

First Previous 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 Next Last